We’ve discussed the science of sampling: creating a digital recording of a sound and triggering it, in a musical manner, from a key. Now let’s discuss the art of it.
While there are quite a few neat tricks that can be done with a sampler, one of the neatest is ‘slicing’ or ‘beat slicing’. This refers to the process of taking a longer sample, such as a drum loop, and triggering different sections of it based on the note you play. The result is an agile instrument that can skip from place to place. This doesn’t just work on drums. Anything — vocal lines, even entire tracks — can be sliced.
The deep integration of Simpler and Drum Rack into the Live workflow make techniques such as this particularly satisfying. That’s what we are going to look at in this chapter.
Why Slice?
Because playback is boring. Sampling lets you capture audio. Slicing lets you rearrange it.
A four-bar drum loop is great — until you’ve heard it loop for the fortieth time. Slice it into individual hits and suddenly you can retrigger the snare in a different pattern, swap the kick for a different one, reverse just the hi-hat, or rearrange the entire groove note by note. The raw material is the same; the possibilities are not.
This is how entire genres were built. Hip-hop producers in the ’90s made careers out of slicing vinyl breaks and reassembling them on MPC samplers. Live puts the same technique at your fingertips with two different approaches — and the beauty is that both are non-destructive. Your original audio never changes.
Two Methods
There are two primary ways to slice audio in Live:
- Slicing in Simpler — Use Simpler’s built-in Slice mode to chop a sample and play the slices from your keyboard.
- Slicing to Drum Rack — Convert sliced audio into a Drum Rack where each slice gets its own pad, its own Simpler, and its own effects chain.
Both start from the same place: a piece of audio you want to chop up. But they’re suited to different workflows, and knowing when to reach for each one is half the battle.
Slicing in Simpler
You’ve already seen Simpler’s three modes in Sampling: Classic, One-Shot, and Slice. Slice mode is what we’re here for.
Load a sample into Simpler and switch to Slice mode. Simpler analyzes the audio and places markers where it thinks the slice boundaries should be. Each slice is mapped to a key on your keyboard, starting from C1.
Slicing Methods
How Simpler places those markers depends on the method you choose:
- Transient — Slices at detected attack points. This is the best starting point for drum loops and any material with clear rhythmic hits. Adjust the Sensitivity slider to control how many transients are detected — lower sensitivity means fewer, larger slices.
- Beat — Slices at regular rhythmic intervals (every bar, half-bar, beat, or subdivision). This is predictable and works well for material that’s already quantized or tempo-synced.
- Region — Divides the sample into equal-sized regions regardless of content. Useful when you want uniform slices.
- Manual — You place the markers yourself. Double-click in the waveform to add a marker; double-click an existing marker to remove it. Maximum precision, maximum control.
Working with Slices
Once sliced:
- Play individual slices from your keyboard. C1 triggers the first slice, C#1 the second, and so on up the keyboard.
- Fade In / Fade Out controls smooth the edges of each slice, eliminating clicks and pops that can occur when a slice boundary cuts into an attack transient.
- Playback mode determines what happens when you trigger a slice:
- Mono — One slice at a time; triggering a new slice cuts off the previous one.
- Poly — Multiple slices can play simultaneously.
- Thru — Triggering a slice plays from that point through to the end of the sample. This is great for live performance — tap a pad and the audio plays forward from that point, like dropping a needle on a record.
When to Use Simpler Slicing
Simpler’s Slice mode is fast and lightweight. It’s ideal when you want to:
- Quickly audition and rearrange slices from your keyboard or pad controller.
- Keep everything in one device (no Drum Rack overhead).
- Use the Playback: Thru mode for performance.
- Experiment with different slicing methods on the same sample without committing.
The limitation: all slices share the same Simpler instance, which means they share the same filter, envelope, and effects settings. If you need individual processing per slice, you want the other method.
Slicing to Drum Rack
Slicing to Drum Rack takes the concept further. Instead of keeping all slices inside one Simpler, Live creates a new MIDI track with a Drum Rack where each slice gets its own pad — and each pad contains its own independent Simpler instance.
How to Slice to Drum Rack
There are two ways to get there:
- From an audio clip: Right-click a clip in the Session or Arrangement View and choose Slice to New MIDI Track. You’ll be asked to choose a slicing resolution (Transient, Beat, Region, etc.) and an instrument preset.
- From Simpler’s Slice mode: Right-click in the sample display and choose Slice to Drum Rack. This uses the slice markers you’ve already placed.
Either way, Live creates a new MIDI track containing:
- A Drum Rack with one pad per slice.
- A MIDI clip that plays the slices in their original order and timing.
Press play and it sounds exactly like the original audio. But now every slice is an independent instrument you can manipulate.
Why Use Drum Rack Slicing?
The power is in the independence. Each slice has its own:
- Effects chain — Add reverb to just the snare slices, distortion to just the kicks.
- Volume and panning — Mix individual slices without affecting the others.
- Simpler settings — Change the pitch, filter, or envelope of one slice independently.
- Ability to be replaced — Drag a different sample onto any pad to swap a single slice while keeping the rest intact.
You can also extract individual chains from the Drum Rack to their own tracks for detailed mixing and processing.
When to Use Drum Rack Slicing
Use this when you want to:
- Process individual slices differently (separate effects, mixing).
- Replace individual slices with other samples.
- Build complex arrangements from chopped material.
- Create a reusable kit from a sliced loop.
The trade-off: it’s heavier. A Drum Rack with 32 slices means 32 Simplers running simultaneously. For quick experimentation, Simpler’s Slice mode is lighter. For serious production work, Drum Rack slicing gives you more control.
Choosing Between Them
| Simpler Slice Mode | Slice to Drum Rack | |
|---|---|---|
| Speed | Fast — stays in one device | Slower — creates a new track |
| Per-slice effects | No — shared settings | Yes — independent chains |
| Playback modes | Mono, Poly, Thru | Standard Drum Rack triggering |
| Best for | Auditioning, performing, experimenting | Production, mixing, detailed editing |
| CPU load | Light | Heavier (one Simpler per slice) |
In practice, many people start in Simpler’s Slice mode to experiment and audition, then move to a Drum Rack when they’ve found a slice arrangement they want to commit to and refine.
Resampling
One more technique worth mentioning: after you’ve sliced, rearranged, and processed your audio, you can resample the result — record Live’s output onto a new audio track — to capture your creation as a single, new audio file. This flattens everything back down to audio, frees up CPU, and gives you a clean starting point for further manipulation.
Set a new audio track’s input to Resampling, arm it, and press record while your sliced creation plays. The result is a brand-new sample that you can slice again if you want. Sampling the sampled. It’s turtles all the way down.
Keyboard Shortcuts
| Action | Mac | Windows |
|---|---|---|
| Slice to New MIDI Track | (right-click clip) | (right-click clip) |
| Insert Transient Marker | ⌘ Shift+I | Ctrl+Shift+I |
| Delete Transient Marker | ⌘ Shift+Delete | Ctrl+Shift+Delete |
| Consolidate Clip | ⌘ J | Ctrl+J |
Search This Guide
This Course
- Welcome!
- Workflow and Glossary
- 1. An Overview of Live
- 2. Topology and Navigation Basics
- 3. Getting Stuff In There
- 4. Playback: Session, Scenes, and Arrangement
- 5. Recording Basics
- 6. Recording: Punching, Overdubs, and Looping
- 7. Clip Editing: The Basics
- 8. Warping
- 9. Quantize and Groove: Finessing Performances
- 10. Housekeeping
- 11. Instrument Basics
- 12. Synthesis
- 13. Sampling
- 14. Plug-in Basics
- 15. Racks and Chains
- 16. Audio to MIDI
- 17. Slicing Samples
- 18. Working With Effects
- 19. Effects: Specialized
- 20. MIDI Mapping, Key-Mapping, and Controllers
- 21. Automation and Advanced Arrangement Concepts
- 22. Advanced Session
- 23. MIDI Effects
- 24. Live Performance
- 27. Sources and Further Reading
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