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BKS Harmonic
A guide to BKS Harmonic — the music-theory-aware harmonic synthesizer. Additive synthesis built around the harmonic series, the partials matrix, gin and tonic, the overtone scan, and the sculpt and resonant engines.
- 1. What the Harmonic Synth Is BKS Harmonic is a music-theory-aware additive synthesizer — a sound is a stack of partials you reshape directly. The whole layout at a glance, and how the modules fit together.
- 2. The Partials Matrix The heart of BKS Harmonic — the glowing pad where you set how many harmonics are open (vertical) and how the series folds across octaves (horizontal). Plus solo mode for hearing each partial.
- 3. Fold, Gin, and Tonic The three controls that make BKS Harmonic what it is. Fold pulls the harmonic series down through the octaves, Gin lets the sub-fundamental layers sound, and Tonic keeps them anchored to the root.
- 4. Seeing Sound — the Scope The scope is how you watch a sound being built. Oscilloscope, FFT, vibrating string, harmony, and a per-partial info readout — and why each view earns its place.
- 5. Partials Advanced Four controls for finer spectral shaping — Re-excite, Converge, Phase, and Clamp. Where the matrix sets the broad strokes, these reach in and rearrange the partials themselves.
- 6. Sculpt — Shaping the Spectrum Sculpt is hands-on spectral drawing: per-partial level bars, a Morph slider that sweeps between classic waveshapes, and a Blend that crossfades the whole sound into resonant noise.
- 7. The Overtone Scan The overtone scan sweeps focus across the partials you've built — not adding new notes, but bringing the components already in the sound in and out of focus over time.
- 8. The Harmonic Envelope A second envelope that shapes only a chosen group of partials — so part of the spectrum can swell in, click, or fade away on its own timeline, independent of the note's main volume.
- 9. The Harmonic Gate The music-theory move: boost the partials whose pitch matches the chord or scale you're playing, so the timbre reinforces the harmony. Play in key and the sound follows.
- 10. Tuning — Stretch, Temperament, and Unison Where the synth's music-theory roots show: choose pure just intonation or equal temperament, stretch the partials into piano-like inharmonicity, and thicken with unison.
- 11. Source 2 — the Second Layer A second sound source under the partial engine — noise, a classic oscillator, or a detuned double of the whole matrix. With its own tuning and filter, it adds body, grit, or width.
- 12. The Filter The familiar cutoff-and-resonance filter, plus three twists tied to the rest of the synth — Scan tracking, keyboard follow, and a Pluck transient.
- 13. The Envelope The main amplitude envelope — standard ADSR plus a Fade for piano-style decay and VCA/VCF amounts that decide how much the envelope shapes the volume and the filter.
- 14. Modulation — Making It Move The system that drives everything else. A second LFO and envelope, performance sources like velocity and the mod wheel, and a mod matrix that routes any of them to almost any control.
- 15. Output The final stage — transpose, stereo width, drive, level, pan, and velocity sensitivity, plus mono-sum and auto-gain for keeping patches consistent.
- 16. Effects The built-in finishing chain — EQ, delay, and reverb — color-coded so they read apart at a glance. Enough to make a patch sit in a mix without leaving the synth.
- 17. Presets, Settings, and the Top Bar The everyday housekeeping — browsing and sharing patches, the PANIC and RAND buttons, and the Settings panel for glide, polyphony, pitch bend, and getting help.